Reason and technologies used

LanguageTechnologies
C++OpenGL

An ECS game engine being written in C++ currently with OpenGL. The engine has the option to add a different renderer at a later date.
Features:

  • Bullet physics engine
  • Post processing
  • Loading configuration from disk
  • GUI
  • Assimp model loading
  • Sounds / music
  • Multiple blinn-phone lighting
  • Resource manager
  • TOML for config files
  • Steam / Discord API integration

A more detailed look can be found Here