Reason and technologies used

Language Technologies
C# OpenTK

A custom game engine being written in C# and OpenTK.
The engine initially started as part of first semester in my third year(september 2022), I worked on this fairly regularly until around august 2023. The main technologies used are C# and OpenTk which is an OpenGl framework.

This project allowed me to further expand into a C++ engine using OpenGl as well as to look into DX11.
The engine is an ECS design which allowed for easy integration of new features.

A more detailed look at the engine can be found Here